![]() The early hours spent in combat were challenging, but only a few times did I find myself drowning. Those are what I wanted to get at – the story, the voice acting, and the fun of a BioWare RPG – rather than the work of joining a guild, gaining arcane knowledge about MMORPGs, and dealing with other people. This approach isn't as crazy an idea as it sounds BioWare has told me in the past that The Old Republic contains multiple sequels to its well-loved RPG Knights of the Old Republic, since each class contains its own story and characters. ![]() I simply don't have enough extra time in each week to become an MMO fiend – but group gameplay turned out to be hard to resist. During my pre-release access, I spent the first 12 character levels trying to do something radical: Play a massive multiplayer online role-playing game as if it were a single-player title. It took the BioWare name and the Star Wars license to get me to install and play an MMO, and I have a feeling I won't be the only one coming to Star Wars: The Old Republic as a newcomer to the genre when it is released Tuesday. These games have spawned their own vocabulary, rules and in some cases etiquette. ![]() ![]() ![]() I did not fall under the spell of World of Warcraft, nor did I ever play Star Wars Galaxies. A confession: I have little experience in the world of online role-playing games. ![]()
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